◈ THE SILENT ORACLE

YOUR ADVENTURE, ANYWHERE

Choose how to sign in

Continue with Microsoft →Continue with GitHub →

Use the same provider and account each time to load your hero. Microsoft and GitHub have separate saves.

A WORLD WAITING TO BE EXPLORED

Step into myth.

Choose your hero. Find the oracle.

Account & saves

Loading your adventure…

AREA MAP

● You● Hostile● Wildlife◆ Relic & landmarksGold areas & dots: active quest targets! Available quest · ? Ready to turn in · ● Quest giver□ Current view

Click open ground to travel · M or Escape to close

ISLAND SETTLEMENTS

YOUR JOURNEY, YOUR GEAR

Bag & equipment

100 copper = 1 silver · 100 silver = 1 gold. Your purse makes change automatically.

Practice with each weapon to gain proficiency. Bonuses grow more slowly at higher skill. Enemies four or more levels below you grant no practice.

Health potions improve in later areas and heal instantly. The potion action automatically selects the smallest sufficient flask, or the strongest available. Combat wears equipment. Broken items lose their bonuses; visit a town smithy for repairs. Repair prices scale with item level, quality, and durability lost. Selling requires a village vendor. Drops go into your bag automatically. With a full bag, creature loot cannot be collected; coin-carrying enemy loot and quest rewards convert to coins. B or Escape to close.

YOUR HERO

Character

Attributes

Abilities & paths

Mix Berserker, Rogue, Guardian and Survival abilities. Passives always apply; equip one learned active ability for combat. Refund points free inside a town building; cooldowns remain.

Weapon proficiency

Each equipped weapon type gains practice on a successful attack. Two weapons of the same type grant one practice gain. Enemies four or more levels below you grant no practice.

Off-hand weapons contribute 50% of their weapon and skill attack, rounded to at least 1, before enemy defenses. Shields add defense instead. Skill bonuses grow more slowly at higher proficiency.

C or Escape to close · B opens your bag

LEARN THE WAYS OF A HERO

Area quests

Quest levels: gold = 3+ above · amber = 1–2 above · yellow = equal · green = 1–4 below · gray = 5+ below. Full quest XP through 1 level below; then 75%, 50%, 25%, and 10% at 5+ below. ! = available · ? = reward ready. Accept a practice quest before using its skill. Progress counts in this area only. J or Escape to close.

YOUR ADVENTURES

Characters

Customize appearance

Cosmetic choices do not change your stats. Armor keeps its protective appearance; clothing uses your chosen color.